From Yesterdays problem, I figured out that my prblem was because my chareacter had no limbs connecting the hands and feet. So they were extracting as seperate sprite in Unreal, so to fix that, I simply just added ropes for legs and arms. And it was Successful in properly extracting the character sprites into the Engine for use. My next step is to make a flipbook animation in the engine, then make control Inputs to my flip book animation.
Then after that, my next task is to make a running animation. For that, I will make a new sprite, the same design, just sideways, and make the legs swing in a cirular motion, because they're made of rope, so I thought it would be funny if I added that kind of realism.
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