Lego Me

Lego Me
Lego Me

Wednesday, 20 May 2015

Day 5

Today, I finished the short idle animation, but when I went to import it into the Unreal Engine, I learned that there wasn't enough space in between the different frames, so next class, I will have to space everything out so they don't blend together in the engine. I will just cut them from their current ppostion, and re paste them a bit further away. Then I will watch this video to learn how to put input controlls into the character.
But before that I have will make a movement animation. 

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